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do while echo #1

This session started as a learning moment with the Makenoise Telharmoinc. I built the patch around a minor chord progression. The bass is the Makenoise DPO run through a feedback patch using the Synthesis Technology E580 & E560. The percussive …
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Gravimetric Distorsion for Disquiet Junto 0373

This was done for the Disquiet Junto weekly project disquiet0373. It was composed entirely on a small 7u eurorack modular synth. Recorded in a single take in stereo with absolutely no post processing. The heart of the patch is 3 …
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50% 0ff

This was done on a small 7u modular synth using only the Hertz Donut MKIII as the main sound source. All sounds heard come from and start with he HDIII. Each track was recorded separately in real time. I did …
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Entity Percussion Synth FM Study

For this quick patch I was focused on testing out the FM capabilities of the SSF Entity Percussion Synthesizer. I ran a Bubblesound VCOb triangle wave into the FM input on the SSF PS. Then I proceeded to manually adjust …
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Live Improvised Eurorack – Temporal Narcosis

Temporal Narcosis was performed live for Strange Stage on 6.22.18 at Muchmore’s in Brooklyn, NY. Video synthesis created and manipulated by Projectro.   This was the first time I used the Winter Modular Eloquencer in a live setting.  It was used …
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Signal Expo Berlin 2018 Eurorack Performance

Signal Expo Berlin 2018 is a music technology and business educational exhibition.  To promote the event, I performed this eurorack patch. I was experimenting with a more restricted version of the krell patch for the bass.  I then built the …
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exocomp #8 – velocity experiments with eurorack

This patch uses a slow tempo and heavy distortion but with some feel.   Recently I’ve been pushing myself to incorporate more dynamic range. So I acquired the Winter Modular Eloquencer.  The Eloquencer’s large amount of CV outs offer opportunity for …
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Short techno eurorack jam – Exocomp #7

In this short techno eurorack jam I decided to see how the the Zorlon Cannon would work for hi hats. Then I built a quick techno patch around it for fun. High level patch notes: – kick = Entity BDS …
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